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Spellbook: Sacrifice
Target Type: Self
Spell Type: Ritual
Skills: Utility
Slots: 1
Min Prep: 300
Max Prep: 800
Difficulty: Advanced
Prereqs: Circle 50, Vessel of Salvation
Description: -death's sting or +soul pool (costs 1 favor)
Spellbook: Sacrifice
Target Type: Self
Spell Type: Noncyclic
Skills: Warding
Slots: 1
Min Prep: 1
Max Prep: 100
Difficulty: Introductory
Prereqs: --
Description: Physical damage reduction (casting on others drains caster)
Spellbook: Sacrifice
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation, Utility
Slots: 2
Min Prep: 30
Max Prep: 100
Difficulty: Advanced
Prereqs: Circle 30, Aspirant's Aegis and Courage
Description: +Tactics skill, taunt prevents retreating/fleeing
Spellbook: Sacrifice
Target Type: Self
Spell Type: Noncyclic
Skills: Warding
Slots: 2
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Aspirant's Aegis
Description: Converts incoming wounds into scars.
Spellbook: Sacrifice
Target Type: Special
Spell Type: Noncyclic
Skills: Utility
Slots: 2
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Aspirant's Aegis
Description: Vitality damage, Vitality heal, use own vitality to create vitality "battery" that others can use
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Utility
Slots: 2
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Courage or Righteous Wrath
Description: +stun resistance/recovery
Spellbook: Inspiration
Target Type: Special
Spell Type: Noncyclic
Skills: Utility
Slots: 2
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Rutilor's Edge or Divine Armor
Description: bonds weapon/shield to hand
Spellbook: Inspiration
Target Type: Area
Spell Type: Noncyclic
Skills: Warding
Slots: 1
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Heroic Strength
Description: +SvS against fear and spirit attacks
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Utility
Slots: 3
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Aspirant's Aegis and Veteran Insight
Description: +protection/absorption for armor and shield
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 1
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Heroic Strength
Description: +Wisdom (stat)
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 2
Min Prep: 1
Max Prep: 100
Difficulty: Introductory
Prereqs: --
Description: +Strength (stat), +Stamina (stat)
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 2
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Divine Guidance
Description: +Discipline (stat), +lead
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 2
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Heroic Strength
Description: +Brawling skill, +Large Blunt skill, +Large Edged skill, +Polearms skill, +Small Blunt skill, +Small Edged skill, +Staves skill, +Twohanded Blunt skill, +Twohanded Edged skill
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 2
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Heroic Strength
Description: +Defending skill, +Shield Usage skill
Spellbook: Inspiration
Target Type: Self
Spell Type: Noncyclic
Skills: Warding
Slots: 1
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Sentinel's Resolve
Description: -magic damage
Spellbook: Inspiration
Target Type: Area
Spell Type: Cyclic
Skills: Augmentation, Utility
Slots: 2
Min Prep: 5
Max Prep: 25
Difficulty: Advanced
Prereqs: Circle 50, Anti-Stun and Marshal Order
Description: Balance heal, dispels negative effects and some positive effects
Spellbook: Inspiration
Target Type: Special
Spell Type: Metamagic
Skills: Utility
Slots: 1
Min Prep: 0
Max Prep: 0
Difficulty: --
Prereqs: Sentinel's Resolve
Description: +Reflex (stat), added to Sentinel's Resolve
Spellbook: Justice
Target Type: Area
Spell Type: Noncyclic
Skills: Utility
Slots: 2
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Circle 20, Courage and Halt
Description: prevents combat in room
Spellbook: Justice
Target Type: Self
Spell Type: Noncyclic
Skills: Augmentation
Slots: 1
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Hands of Justice or Divine Guidance
Description: +Intelligence (stat), +sixth sense
Spellbook: Justice
Target Type: Single
Spell Type: Targeted
Skills: Targeted Magic
Slots: 1
Min Prep: 2
Max Prep: 50
Difficulty: Basic
Prereqs: Stun Foe
Description: Puncture damage, Slice damage, Impact damage, Damage type determined by weapon used.
Spellbook: Justice
Target Type: Single
Spell Type: Targeted
Skills: Debilitation
Slots: 2
Min Prep: 1
Max Prep: 33
Difficulty: Basic
Prereqs: Stun Foe
Description: immobilizes target
Spellbook: Justice
Target Type: Area
Spell Type: Noncyclic
Skills: Utility
Slots: 1
Min Prep: 5
Max Prep: 100
Difficulty: Basic
Prereqs: Stun Foe and Heroic Strength
Description: +theft detection/protection
Spellbook: Justice
Target Type: Special
Spell Type: Cyclic
Skills: Warding, Utility
Slots: 2
Min Prep: 5
Max Prep: 25
Difficulty: Advanced
Prereqs: --
Description:
Spellbook: Justice
Target Type: Single
Spell Type: Targeted
Skills: Targeted Magic
Slots: 2
Min Prep: 10
Max Prep: 66
Difficulty: Intermediate
Prereqs: Footman's Strike
Description: Impact damage, Fire damage, multi-strike damage; knockdown
Spellbook: Justice
Target Type: Special
Spell Type: Noncyclic
Skills: Utility
Slots: 2
Min Prep: 15
Max Prep: 100
Difficulty: Intermediate
Prereqs: Footman's Strike and Heroic Strength
Description: +primary physical damage type/balance/power of held weapon
Spellbook: Justice
Target Type: Single
Spell Type: Targeted
Skills: Debilitation
Slots: 2
Min Prep: 1
Max Prep: 33
Difficulty: Basic
Prereqs: Circle 10, Halt
Description: -Shield Usage skill, possibly disable shield defense entirely
Spellbook: Justice
Target Type: Special
Spell Type: Metamagic
Skills: Utility
Slots: 3
Min Prep: 0
Max Prep: 0
Difficulty: --
Prereqs: Smite Horde
Description: Brought to Kermoria by Kaldaran warrior-priests, the Sidasas Sedra spell was never quite adopted into the Paladin books, even after tumultuous debate. Many are suspicious of the spell's historical roots that can be traced back to a certain brand of Gorbesh holy berserkers and their blood rites. Exhumed graves near the Dark Hand, filled with scarred and burned warriors, were eventually realized to be the result of losing control of such practices. With the knowledge of this spell, successfully employing Smite Horde more than once in short order will transform it into a soaring firestorm. Each casting will come quicker than the last, until the Paladin chooses to expend the accumulated power with a divinely inspired weapon strike.
Spellbook: Justice
Target Type: Area
Spell Type: Targeted
Skills: Targeted Magic
Slots: 1
Min Prep: 30
Max Prep: 100
Difficulty: Advanced
Prereqs: Circle 40, Rebuke
Description: Slice damage, Impact damage, multistrike AoE.
Spellbook: Justice
Target Type: Single
Spell Type: Targeted
Skills: Debilitation
Slots: 1
Min Prep: 1
Max Prep: 33
Difficulty: Introductory
Prereqs: --
Description: Stuns target