One of the nice points about learning how to shoot a bow is the
ability to make your own bows and arrows. This process is called
"fletching," which comes from the process of attaching the feather
flights to the shaft of an arrow.
Once you have attained a skill of 10 in short bow, you can begin
to make your own bows. Longbows are tougher to make, and
therefore require a skill of 20. With a skill of 10 in either,
you can make your own arrows. Once you're above 40 in your bow
skill and in your Mech Lore, the stuff you'll be making will be
generally superior to anything you can buy in a shop. Your bow
skill governs how good the bow you make will be; your Mech Lore
keeps you from making mistakes that would ruin the bow or arrow.
(Once you make a mistake, and you'll make plenty, throw the thing
away and start again. There's no sense in finishing a bow or
arrow that you know is defective.)
1. How to make a longbow
Need 20 in longbow minimum
Need a wood shaper and a carving knife
- Forage a <wood type> limb
- Hold limb in left hand and knife in right
- Shape longbow from my limb
- Shape longbow
- Put knife aside, take shaper
- Shape longbow
- Shape longbow
- Shape longbow
- Put shaper aside, take knife
- Shape longbow
- Put knife aside, take shaper
- Shape longbow
- Shape longbow
- Put shaper aside, take knife
- Shape longbow
- Shape longbow
- Appraise my longbow
2. How to make a short bow
Need 10 in short bow minimum
Need a wood shaper and a carving knife
- Forage a <wood type> stick
- Hold stick in left hand and knife in right
- Shape short bow from stick
- Shape bow
- Shape bow
- Put knife aside, take shaper
- Shape bow
- Shape bow
- Put shaper aside, take knife
- Shape bow
- Put knife aside, take shaper
- Shape bow
- Shape bow
- Put shaper aside, take knife
- Shape bow
- Shape bow
- Appraise my bow
3. How to make an arrow
Need 10 in longbow or short bow
Need a wood shaper, carving knife, flight shears, flight glue
Need a feather flights and an arrowhead for each
- Forage a stick *
- Hold stick in left hand and knife in right
- Shape shaft from stick
- Shape shaft from stick
- Put knife aside, take shaper
- Shape shaft
- Put shaper aside, take knife
- Notch my shaft with my knife
- Notch my shaft with my knife
- Fletch my shaft
- Put knife aside, take flights
- Fletch my shaft
- Take glue
- Fletch my shaft
- Put glue aside, take shears
- Fletch my shaft
- Put shears aside, take arrowhead
- Affix my arrowhead
- Appraise my arrow
* - You'll want to forage a specific type of wood rather
than just any old limb or stick. Pine and maple work best for
beginning fletching; with harder woods you'll just make more
mistakes and waste time and money. There is no real benefit from
using an unnecessarily hard wood type; it will not make a
better bow or arrow; it will just require more Mech Lore to work
successfully. Use what you can work with.
With the advent of Foraging 2.0 and changes to fletching a while back, it's
not clear which woods are the most difficult now and which are the easiest.
If we go by data from the past, the easiest woods will be pine and maple and
the most difficult would be mistwood.
If anyone has any idea what the new skill caps are, I would appreciate that
information. Thanks!
- alder
- apple
- ash
- birch
- cherry
- ebony
- elm
- fir
- hickory
- mahogany
- maple
- mistwood
- oak
- osage
- pine
- redwood
- rosewood
- spruce
- teak
- walnut
- willow
- yew
You may hear many players talking about rating bows in terms
of "points," as in a "ten-point bow." The best advice for a
beginning Ranger is to simply ignore it. For starters, few people
can agree on what system of points to use, and the same bow might
be rated as a ten-point bow on one system and a sixteen-point bow
on another, which makes it very difficult to compare bows using
points. Also, as a beginner, you will have no reliable way of
knowing what the points of a bow actually are, and people might
try to take advantage of your lack of experience.
There are at least four different systems of determining "points"
in use, and possibly more. One of the two main ones rates the bow
as one percent of their appraisal value; a bow that appraises at
1000 kronars would be a ten-point bow. The other major system
rates the bow as one-tenth of the skill of the bow maker; someone
with a longbow skill of 100 would produce a ten-point bow. The
catch here is that a bow made by someone with a skill of 100 will
appraise at over 1600 kronars, so you can already see that there's
a wide margin of confusion.
Basically, forget about points until you know more; just find a
bow that works well for you and get good with it. Remember, an
expert archer with a poor bow will still be more effective than a
poor archer with a terrific bow.